[et_version]
protocol "" "Returns the current protocol (changes with patches). ET v1.02 = protocol 83"
Version "" "Records all info about the ET version: build number, build date, win/linux etc"


[et_general]
say "message" "Send what follows as global text chat /say owned"
exec "[script]" "Command to execute the specified file, /exec configfile.cfg"
set "[variable]" "To set some cvar to the specified value, e.g. /set r_gamma 1"
seta "[variable]" "set & archive"
sets "[variable]" "Specifies it is to be shown in serverinfo. Often doesnt have any effect on game"
vstr "[variable]" "Identifies what follows it as a variable string, used for scripting."
killserver "" "Command for terminating the server, but leaving et.exe running."
quit "" "Quits the running game, and exits ET completely. For server also see killserver"


[et_status]
systeminfo "" "Same as systeminfo?"
serverstatus "" "Returns serverinfo plus basic player info. For server browsers?"
shows "" "number (num), score, ping, player name (name), client IP address (address), and port connected through (qport)"
players_Allies "" "Bitmask for showing allied player numbers in serverinfo. See 'P' for ETPro"
players_Axis "" "Bitmask for showing axis player numbers in serverinfo. See 'P' for ETPro"


[et_map]
campaign "" "Used for setting the campaign to be played"
map "" "Command for loading another map [/map radar]"
devmap "" "Command for loading a map in developer mode"
nextmap "" "Start the next map in the rotation"
map_restart "" "Command for restarting the current round on the map, does not also set stopwatch game to the first round (see reset_match). [map_restart x] sets x seconds of warmup."
nextcampaign "" "Start the next campaign in the rotation"
developer "" "Enable/disable (1/0) developer mode, allows cheats and so on."


[et_set_server]
URL "" "Appears to simply be a place to locate the server's URL, RTCW 1.4 had a button to go"
mod_url "" "Stores the URL of the mod being used, non-user"
mod_version "" "Stores the version of the mod being used, non-user"
timelimit "" "Sets the time limitation for the map"
team_nocontrols "" "Toggles disallowing players from having team controls, e.g. /readyteam"
dedicated "" "Sets server type: 1 dedicated LAN, 2 dedicated internet, 0 listen (play & serve)"
rconPassword "" "Server: used to set the rcon password. Client: Used to login as having RCON authorisation on the connected server. RCON Guide."
refereePassword "" "Used to set the password required to achieve REF status/authorisation"
server_autoconfig "" "For loading pub or comp pre-set configurations. Detail"
server_motd0 "" "Sets line 1 of the motd box (sv_hostname still goes above though). detail."
server_motd1 "" "Sets line 2 of the motd box, detail."
server_motd2 "" "Sets line 3 of the motd box, detail."
server_motd3 "" "Sets line 4 of the motd box, detail."
server_motd4 "" "Sets line 5 of the motd box, detail."
server_motd5 "" "Sets line 6, the bottom line, of the motd box. detail."
heartbeat "" "For the heartbeat/info to master servers etc"


[et_vote]
vote_allow_antilag "1" "Toggles allowing votes to toggle antilag."
vote_allow_balancedteams "1" "Toggles allowing votes to toggle balancedteam requirement."
vote_allow_cointoss "1" "Toggles allowing votes for cointoss."
vote_allow_comp "1" "Toggles allowing votes to load comp settings."
vote_allow_friendlyfire "1" "Toggles allowing votes to toggle friendlyfire."
vote_allow_gametype "1" "Toggles allowing votes to change gametype."
vote_allow_kick "1" "Toggles allowing votes to kick players"
vote_allow_map "1" "Toggles allowing votes to change map."
vote_allow_matchreset "1" "Toggles allowing votes to reset match. See reset_match, vote settings"
vote_allow_mutespecs "1" "Toggles allowing votes to mute spectators."
vote_allow_muting "1" "Toggles allowing votes to mute individual players."
vote_allow_nextmap "1" "Toggles allowing votes to skip to the next map in rotation."
vote_allow_pub "1" "Toggles allowing votes to load pub settings."
vote_allow_referee "1" "Toggles allowing votes to assign someone as Ref."
vote_allow_shuffleteamsxp "1" "Toggles allowing votes to shuffle teams. See shuffle_teams, vote settings"
vote_allow_swapteams "1" "Toggles allowing votes to swap teams. See swap_teams, vote settings"
vote_allow_timelimit "1" "Toggles allowing votes to change the map timelimit."
vote_allow_warmupdamage "1" "Toggles allowing votes to toggle warmup damage."
vote_limit "10" "Set's maximum number of votes allowed per map."
vote_percent "51" "Set's the required % of all players needed to vote yes for vote to pass."
voteFlags "" "Non-user, I think this stores flag info for server info/server browsers etc?"


[et_match]
swap_teams "" "Swaps teams about  axis become allies and vice-versa"
start_match "" "Used by REF to skip the readyup shenanigans"
match_latejoin "" "Togges allowing players to join a match in progress"
match_minplayers "" "Sets the minimum number of players before match can start"
match_mutespecs "" "Toggles muting spectators"
match_readypercent "" "Sets the % of player's required to have set ready before round will commence"
match_timeoutcount "" "Sets the number of times non-REF players on each team can pause the match"
match_timeoutlength "" "Sets the duration of pauses/timeouts"
match_warmupDamage "" "Toggle friendly fire during the warmup interval"
reset_match "" "Used (usually by REF) to reset the whole match to beginning. Contrast with map_restart"


[et_admin]
clientkick "{num}" "For kicking players, mostly used via RCON"
kick "{num}" "Command for kicking a player, /kick number  find number with /status"


[et_settings]
fs_basegame "" "Makes game use files from here aswell as current mod folder? Assumed for mods only"
fs_basepath "" "Holds the logical path to ET install folder"
fs_game "" "Sets the mod to load, used for startup command."
fs_homepath "" "Sets the working folder, used mainly when multiple servers running on one install"
com_hunkMegs "" "Amount of memory (MB) assign to the hunk"
com_watchdog "" "Watchdog checks for a map not being loaded"
com_watchdog_cmd "" "Sets what to do when watchdog finds a map is not loaded"
pmove_fixed "" "Affects game physiscs, see here."
pmove_msec "" "Affects game physiscs, see here."


[et_net]
net_ip "" "Tell ET what the internet-IP is. Useful with routers etc. Set on commandline/shortcut."
net_noipx "" "Toggle IPX network protocol"
net_noudp "" "Toggle UDP network protocol"
net_port "" "Specify what port to use. Use if more than one instance of ET is running."
net_qport "" "Define the port to connect with, useful for bypassing annoying routers & firewalls"
net_socksEnabled "" "Network socks stuff."
net_socksPassword "" "Network socks stuff."
net_socksPort "" "Network socks stuff."
net_socksServer "" "Network socks stuff."
net_socksUsername "" "Network socks stuff."


[et_misc]
writeconfig "" "Saves all current settings to the specified file, if none specified then uses etconfig.cfg"
