FILENAME: 
             Fritz_bremen_b2_WIP0.08.pk3 //your pk3 filename in the fritzbot directory
REVISION:    
             0.08 // Playable WIP 
RELEASE DATE: 
             WIP (phase 1)
AUTHOR:      
             TomTom
DESCRIPTION: 
             For FritzBot Mod (0.7) Play in RTCW Enemy Territory 2.60.  
             Bot AI and navs for the map bremen_b2.

	     Waypoint with no camps to encourage novice waypointers to finish this waypoint and have fun doing so

	     
MAP LINKS:   
	     Mappers Site:
	     http://dersaidin.ath.cx/maps/

	     http://www.enemyterritory-stuff.net/maps/bremen_b2.rar
	     http://pk3.gameservers.net/rtcwet/etmain/bremen_b2.pk3
	     http://www.seashadow.it/listing/etmain/bremen_b2.pk3

USAGE:       
             Find the map on the web and place the mapfile bremen_b2.pk3 into 
             the directory \etmain.  Place this file Fritz_bremen_b2_WIP0.08.pk3 into the 
             directory created by FrizBot (\FritzBot) overwriting any older versions.

             Select from the Start menu the map bremen_b2 [or the campaign bremen_b2_3...]
                  -- OR --
             Open the console (`) and type  
                  \map bremen_b2
                  -- OR --
             Create a short cut like (adjust path as required)
                 "C:\Program Files\Wolfenstein - Enemy Territory\ET.exe" +set fs_game fritzbot +sv_pure 0 +g_gametype 2 +map bremen_b2 
                  -- OR --
                "C:\Program Files\Wolfenstein - Enemy Territory\ET.exe" +set fs_game fritzbot +sv_pure 0 +g_gametype 4 +campaign bremen_b2_3

             
CONTENTS:                         
 Length      Date     Time    Name
 ------      ----     ----    ----
   4244   04-07-2008  08:10   bots/scripts/bremen_b2.aiscript
  10743   04-07-2008  07:52   bots/maps/bremen_b2.nav
    196   09-02-2008  07:36   BOTS/nedd3h.bot

    862   09-03-2008  12:50   configs/bremen_b2.bots
    107   27-02-2008  22:57   configs/bremen_b2.cfg

          04-07-2008          README-_bremen_b2_rev0.08.txt

  58945   04-07-2008  08:11   maps/bremen_b2.script

   1780   19-09-2003  11:44   models/mapobjects/light/cagelighta5k.md3
   1604   19-09-2003  11:44   models/mapobjects/light/pendant10k.md3

    n/a                       scripts/bremen_b2_3.campaign
    n/a                       scripts/bremen_b2_9_test.campaign


CHANGES:
	0.08  - Playable WIP  TomTom June 3 2008	
	      - Added the models the mapper forgot to include in his bremen_b2.pk3, for nedd3h
	      - Added 1 start game message and 7 location hints to encourage waypoint changes by users

	0.06  - Playable WIP  TomTom June 3 2008	
	      - Oops! missed a line in the script fix of 0.04
	0.04  - Playable WIP snapshot by TomTom May 3 2008
	      - Added script fix for command map from Dersaidin 2007-08-24
	0.02b - Playable WIP  TomTom May 3 2008
	      - Oops sorry nedd3h extra letter in filetype of your bot file. Corrected.
	0.03  - Playable WIP snapshot by TomTom March 15, 2008
	      - Just a couple of missing connections and one new node 
		to keep it in sync with the first bremen_b1 waypoints
	0.01  - Initial Playable WIP snapshot by TomTom March 8, 2008
	      - Fairly sequential stategy currently.  
	      - No non-objective actions except roams so bots don't complain. No camps so bots look botish
	      - fake construct at truck to improve allied engr focus to get truck out of garage
	      - A few connection tweaks since there are no routes yet



KNOWN BUGS:
         (Tested on FritzBot rev. 0.70b final beta)
         (1) Some very minor graphics errors (light leaks) in map
	 (2) Bots do not understand invulnerable vehicles so may behave a bit oddly sometimes


TO DO:  Stage 2
	(1) Define a defence strategy and implement
	(2) Add camps all types, aim actions, mine plants And add routes
	(3) Balance (tests have Allied:Axis 3:2 )


Copyrights:
NOTE THIS WAYPOINTING IS IN PART DEPENDANT UPON THE WORK OF THE ORIGINAL
MAPPER Dersaidin.
Accordingly this work and any work derived from these files must include and 
respect the original copyright(s). (where applicable)

All copyrights and trademarks are the respective property of their owners.
Original Map and script file by Dersaidin


=======================================================
Bremen b2
=======================================================

Author		: Dersaidin
Real name 	: Andrew Browne
Location	: Australia
E-mail		: dersaidin@gmail.com
Game		: Wolfenstein - Enemy Territory