MAP_CONSTRUCTION_beachplanks -> 0100 0000 bias 1.50
MAP_DYNAMITE_TARGET_beachplanks -> 1000 0000 bias 1.50
MAP_CONSTRUCTION_mg42_clip_1 -> 1000 0000 bias 1.00
MAP_DYNAMITE_TARGET_mg42_clip_1 -> 0100 0000 bias 1.00
MAP_CONSTRUCTION_mg42_clip_2 -> 0000 0000 bias 1.00
MAP_DYNAMITE_TARGET_mg42_clip_2 -> 0000 0000 bias 1.00
MAP_CONSTRUCTION_mg42_clip_3 -> 1000 0000 bias 1.00
MAP_DYNAMITE_TARGET_mg42_clip_3 -> 0100 0000 bias 1.00
MAP_DYNAMITE_TARGET_guncontrols -> 0100 0000 bias 1.00
MAP_CONSTRUCTION_browning_clip_1 -> 0100 0000 bias 1.00
MAP_DYNAMITE_TARGET_browning_clip_1 -> 1000 0000 bias 1.00
MAP_CONSTRUCTION_browning_clip_2 -> 0100 0000 bias 1.00
MAP_DYNAMITE_TARGET_browning_clip_2 -> 0000 0000 bias 1.00
MAP_CONSTRUCTION_axis_compost_built -> 0000 0000 bias 1.00
MAP_CONSTRUCTION_allied_compost_built -> 0100 0000 bias 1.00
MAP_DYNAMITE_TARGET_allied_compost_built -> 0100 0000 bias 1.00
MAP_DYNAMITE_TARGET_allied_compost_built -> 1000 0000 bias 1.00
MAP_CONSTRUCTION_doorcontrols -> 1000 0000 bias 1.00
MAP_DYNAMITE_TARGET_doorcontrols -> 0100 0000 bias 1.00
MAP_MOUNTABLE_MG42_eastbunker_mg42_2 -> 1000 0000 bias 0.50
MAP_MOUNTABLE_MG42_mg42_1 -> 1100 0000 bias 1.00
MAP_MOUNTABLE_MG42_mg42_2 -> 1100 0000 bias 1.00
MAP_MOUNTABLE_MG42_mg42_3 -> 1100 0000 bias 1.00
MAP_MOUNTABLE_MG42_westbunker_mg42_2 -> 0000 0000 bias 1.00
MAP_MOUNTABLE_MG42_westbunker_mg42_1 -> 0000 0000 bias 1.00
MAP_MOUNTABLE_MG42_eastbunker_mg42_1 -> 1000 0000 bias 1.50
MAP_MOUNTABLE_MG42_browning_1 -> 0100 0000 bias 0.30
MAP_MOUNTABLE_MG42_browning_2 -> 0100 0000 bias 0.30