Fritzbot Waypointing Map Status List

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FritzBot Waypointing Map Status List

This page lists the current versions of released FritzBot ET map waypoints along with links to map downloads and waypoint discussion threads. It also lists detailed status of waypoints in progress (#WIP), and their links.

If looking for other map downloads we suggest the following places to start;

Waypoints not bundled in waypoint packs in the filebase are found through their discussion links. Some waypoint packs may also be mirrored in the above download sites (look under mod downloads).

(Backup map links with a red X were bad when last tested). Some traditional ET download sites are closing down and are taken over by squatter pages. We apologize in advance for any out-of-date links that refer you to such pretend pages. Backup links with a '?' should be double-checked to verify correct version

If you don't see a map you want to waypoint here, also check the Fritzbot_ET_Orphaned_Waypoints_List

Thanks go to Nova2001 for pulling this together.


Last Updated: by --TomTom 02:14, 14 July 2008 (CEST)

Map Name BSP name#1

Map downloads

Waypoint Version Waypointer Discussion Start#2 Campaigns End Campaigns
ADLERNEST adlernest 2 X 1.05 Bundled in

Fritz2_1.00

CrapShoot Here N? ?
AMMO DEPOT (Cement Island) ammodepot 2 X 0.97 Bundled in

Fritz2_1.00

TomTom Here N ?
ASSAULT et_assault_beta4

2

Bundled in

Fritz2_1.00

The bindlestiff

CrapShoot?

None ? ?
BASE tc_base 2 X ? 420Blunt None ? ?
BASE 47 base47 2 ? CrapShoot None N? ?
BASERACE #3 baserace 2 6? CrapShoot Here ? ?
BEACH INVASION et_beach 23 4X Bundled 420Blunt Here Y ?
BRAUNDORF braundorf_b4 2 Bundled CrapShoot Here N? ?
BRIDGE md_bridge 2 0.98 Bundled in

Fritz2_1.00 Rel1.00

TomTom Here NR#4 NR
BRIDGES __bridges__ 2 X Bundled in

Fritz2_1.00

The bindlestiff None ? ?
BYZANTINE byzantine 2? 0.99 Bundled in

Fritz2_1.00

TomTom Here N ?
BYZANTINE-FINAL byzantine-final 2 0.98 Bundled in

Fritz2_1.00

TomTom Here N ?
CAEN 2 caen2 2 X Bundled The bindlestiff Here Y ?
CAHA_TAVERN caha_tavern_b2 23 1.00 Bundled in

Fritz2_1.00. 1.01

TomTom Here N ?
DAS BOOT mp_sub_rc1 2 X X

keine nazi Symbole

1.01 420Blunt & CrapShoot Here Y ?
DAYBREAK #5 mlb_daybreak 2 Bundled in

Fritz2_1.00

420Blunt Here ? ?
DESERT TEMPLE FINAL temple_final 1.08 Bundled in Fritz1_1.00 1.09 The bindlestiff Here Y ?
DUBROVNIK dubrovnik_final 2 X Bundled CrapShoot None N? ?
EL KEF sw_el_kef 23 Bundled 420Blunt & CrapShoot Here ? ?
FOO FIGHTER et_ufo_b3 Bundled in Fritz0 1.50 The bindlestiff None N? ?
FOO FIGHTER (final) et_ufo_final 2? Bundled in Fritz0 1.50 The bindlestiff None ? ?
FROSTBITE frostbite ? X Bundled CrapShoot None N? ?
FUEL DUMP fueldump Bundled CrapShoot None Y ?
GA_El_KEF ga_el_kef 2 0.2 Bundled in

Fritz2_1.00

TomTom & 420Blunt Here1 Y ?
GOLD RUSH goldrush Patched CrapShoot Here Y ?
HEART OF GOLD Beta 12 HoG_b12_dt ? 3 Bundled in

Fritz2_1.00

420Blunt None ? ?
HILL dm_hillb2 ? 1.01 Bundled in

Fritz2_1.00 1.02

TomTom Here Y ?
ICE et_ice ? X Bundled Hobbit None Y ?
INDUSTRY 2 FINAL industry2 2 3 X 1.00 Bundled in

Fritz2_1.00 1.01

420Blunt None ? ?
MARKETGARDEN marketgarden_et_r2 2 Bundled in

Fritz2_1.00

the bindlestiff Here ? ?
MARRAKECH STREETS et_mor2 2? Bundled in

Fritz2_1.00

420Blunt Here ? ?
MML CHURCH mml_church_et_v1 2 Church_chigc 0.99.10.99.1 0.99 and

0.99.1 Bundled in Fritz2_1.00

TomTom Here Y ?
NACHTEINBRUCH nachteinbruch 2 X 2 ? 420Blunt Here Y ?
OASIS oasis Bundled CrapShoot None Y ?
RADAR radar Bundled Hobbit None Y ?
REACTOR reactor_final 2 3 X Bundled CrapShoot Here Y ?
ROCKET mp_rocket_et_a1 2 3X Bundled 420Blunt None ? ?
ROMMEL rommel_final 2 ? CrapShoot Here Y ?
STALINGRAD stalingrad 2 X X Bundled CrapShoot None Y ?
SEAWALL BATTERY battery Bundled 420Blunt None Y ?
SUMMER PALACE summer_palace_b1 2

XX

1.00 Bundled in

Fritz2_1.00

TomTom Here Y Y?
SW GOLDRUSH TE sw_goldrush_te 2 X X b2 CrapShoot Here ? ?
SW OASIS B3 sw_oasis_b3 2 X ? 420Blunt & CrapShoot Here ? ?
TOWNSQUARE townsquare_final 2 3 1.00 the bindlestiff Here Y ?
TRANSMITTER (Final) transmitter 2 3X Bundled in

Fritz2_1.00

craig, TomTom and the bindlestiff Here[1] ? ?
TRENCHES trenches05 2 3X 1.11 Bundled in

Fritz2_1.00

TomTom Here Y ?
TUNDRA et_tundra_beta4a 23 4 1.00 The bindlestiff Here N? ?
V2 BASE TOURNAMENT v2base_te 23X Bundled SteelRat None Y ?
VENICE #6 venice ? 1.01 Bundled in

Fritz2_1.00

420Blunt Here Y ?
WACHT AM RHEIN b1 bulge_beta1 2 3X Bundled 420Blunt None N? ?
XDAM 2 xdam2 Bundled The bindlestiff None Y ?
XPOSED xposed 1.0 The bindlestiff Here ? ?
Map Name
BSP Name Waypoint Progress Waypointer Discussion Start End
AIR ASSAULT (Air ship) aisassfp1 2 WIP 0.03 TomTom Here ? ?
APENNINES RESEARCH apennines_b2 2 Unreleased TomTom None ? ?
BAYRAID mlb_bayraid 23 Unreleased 420Blunt None ? ?
BLOODY OMAHA (beta 1) bloody_omaha 23

45

0.02 TomTom Here ? ?
BLOODY OMAHA (beta 2) bloody_omaha_b2 2 3 4 0.14 TomTom Here ? ?
BREMEN (beta 1) bremen_b1 23 0.17 TomTom Here ? ?
BREMEN (beta 2) bremen_b2 23 0.08 TomTom Here ? ?
BRITISH BULLDOG (version 1.60) bulldog 23 Test 0.01 TomTom Here ? ?
CREVASSE crevasse_b3 Unreleased 420Blunt None ? ?
CTF POOL V2 ctf_pool_v2 1? enigma1 Here ? ?
DARJI #5 darji2  ? enigma1 Here ? ?
EAGLES 2WAYS eagles_2ways_b3 2 WIP 0.05 TomTom Here ? ?
GLIDER (version 3.02) glider 2 3 X WIP 0.05 TomTom Here N ?
HEADSHOT et_headshot X 0.99 TomTom Here N? ?
HIDE (Channel Gun) 2hide

2?

WIP 0.04 Pre-beta TomTom Here N? ?
HIDE (Channel Gun) COMPETITION 2hide_cal_r1

23 X

WIP 0.05 TomTom Here N? ?
HOSPITAL SNIPER uje_hospital_sniper ? X WIP 0.02 TomTom None ? ?
INTELLIGENCE CENTER (BETA 2) intel_center 23 4 1? enigma1 Here ? ?
KARSIAH karsiah_te2 23 WIP 0.01 TomTom Here ? ?
LIGHTHOUSE lighthouse X WIP 0.09 TomTom Here N? ?
NORMANDY BREAKOUT (beta 2) breakout_et_b2 23 1 enigma1 Here ? ?
NORTHPOLE northpole 234 X WIP 0.07 TomTom Here Y ?
N.O.T.W. notw2 ?X WIP 0.05 TomTom None Y ?
RAMELLE (beta 1) ramelle_b12 3? Test WIP 0.02 TomTom None Y ?
RETURN TO CARNAGE CANYON 2 (RTCC2) carnage2 234 WIP 0.01 TomTom Here ? ?
ROCK EYES #7 rockeyes_b1 234 WIP 0.03 TomTom Here ? ?
SABERPEAK saberpeak_final 2 3X WIP 0.02 TomTom Here Y ?
SECRET WEAPON sos_secret_weapon ? XX WIP 0.01 TomTom None Y ?
SNATCH snatch3 2X Unreleased The bindlestiff None ? ?
SNIPER NIGHT (CHALLENGE) ae_sniper_night 23 WIP 0.01 TomTom Here ? ?
SPECIAL DELIVERY TE sp_delivery_te Unreleased 420Blunt None ? ?
SUPPLY (DEPOT) supply ? XX WIP 0.36 TomTom, CrapShoot, 420Blunt Here... ? ?
SUPPLY DEPOT 2 supplydepot2 2 XX WIP 0.29 Pre-beta TomTom, CrapShoot, 420Blunt Here Y Y
SUPPLY DEPOT (Winter) supplydepot3 2 XX WIP 0.31 Pre-beta? TomTom et al. Here Y Y
TANKRACE tankrace_b1 23 Unreleased 0.01 TomTom Here ? ?
THE PORT (alpha 1) #8 the_port_a1 2 the_port_a1 0.03 TomTom Here ? ?
THE PORT (beta 1) #8 the_port_b123 the_port_b1 0.12 TomTom Here ? ?
V1 ROCKET v1rocket_b2 23 WIP 0.04 TomTom Here ? ?
VILLAGE et_village2 3 X 1.01 420Blunt HereOld ? ?
WARBELL warbell 2 3 Unreleased 420Blunt Here ? ?
WOLKEN 1: First Encounter wolken1_final23 0.01 TomTom Here ? ?
WOLKEN 6: Portal wolken6_b1 23 X 0.02 TomTom Here ? ?
Map Name BSP Name Waypoint Progress Waypointer Discussion Start End

NOTES

#1 The BSP file is the compiled map file inside the packed pk3 file placed in your etmain directory. Its filename is used when invoking the map from the console ( /map <BSPfilename> ), by the command line (e.g. in shortcuts) or from inside campaigns.
#2 A campaign may fail to start for a number of reasons. The first map in the campaign file maplist must exactly match the spelling of the map's bsp file. The map's pk3 file must be in \etmain directory. The FritzBot nav file must exist in the \fritzbot\bots\maps directory. And the first map must be one of those that support being the first map in a campaign. Unfortunately ET does not tell you which of these problems has resulted in the console message 'corrupted campaign' or in ET crashing.
#3 Baserace is best played using the keyword fix beta.
#4 Md_bridge is not recommended for campaigns since a stalemate can result when the bots begin the map with non-zero XP (i.e second through tenth positions in a campaign). This dual-objective map has no default winner, so a stalemate results in unlimited overtime. The waypoints do work in stopwatch and single objective play modes.
#5 Daybreak and Danji must be played with the keyword fix beta.
#6 Starting with version 1.01, Venice must be played with the keyword fix beta.
#7 Starting with Version 0.02, Rock Eyes must be played with the keyword fix beta.
#8 The Port a1 and The Port b1 must be played with the keyword fix beta. Permanent link to this age
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