// vim: set ft=cpp :

// Tour of Duty
//    http://www.tourofdutymod.com/

// Version 0.6.7
//
// From: "Pat Magnan" <pat@sluggo.org>
// Date: Mon, 20 May 2002 17:31:09 -0500
ammo_crate
env_animsprite
flag_capture_point
flag_follow
flag_world
info_alias
info_bomb_target
info_boobytrap
info_escape_target
info_group
info_landmine
law_rocket
monster_bomb
monster_sitting_villager
monster_villager
monster_villager_dead
multi_alias
rpg7_rocket
tod_control_point
tod_roundend_trigger
trigger_changealias
weapon_ak47
weapon_bayonet
weapon_binos
weapon_bomb
weapon_colt
weapon_dragunov
weapon_kbar
weapon_law
weapon_m16
weapon_m21
weapon_m60
weapon_m79
weapon_mat49
weapon_medkit
weapon_nva_grenade
weapon_rpd
weapon_rpg7
weapon_tokarev
weapon_us_grenade

// Version 0.8.0 update
//
// From: Pat Magnan <pat@sluggo.org>
// Date: Sun, 23 Jun 2002 23:24:35 -0500
env_model
info_firstround_spawn
info_rescue_monster
info_roundx_spawn
monster_dog
monster_goat
monster_kid
monster_pig
monster_pilot
monster_prisoner
monster_snake
monster_troop
tod_notripmine_area
tod_roundstart_trigger
tod_roundwon_trigger
weapon_grease
weapon_m14
weapon_mortar
weapon_mosin
weapon_radio
weapon_sks

// Version 0.9.0
//
// From: Pat Magnan <pat@sluggo.org>
// Date: Mon, 08 Jul 2002 14:10:12 -0400
env_fog
trigger_lightstyle
light_glow

// Version 1.1 Beta
//
// From: Pat Magnan <pat@sluggo.org>
// Date: Fri, 15 Nov 2002 06:49:46 -0500
info_minefield
info_nomines
info_player_nva_reenforcement
info_player_usmc_reenforcement
info_rescue_point
monster_assassin_target
monster_buffalo
monster_chicken
monster_cow
monster_helicopter
monster_monkey
tod_control_area
weapon_claymore
