// vim: set ft=cpp :

// Desert Crisis
//    http://www.desertcrisis.com/

// Version 1.1
//
// From: "Jason Gripp" <jgripp@budget.net>
// Date: Mon, 20 May 2002 03:54:09 -0700
boolean_multisource
counter
env_customize
env_fire
env_precip
event_player_die
event_player_join
event_player_kill
event_player_leave
event_player_spawn
event_round_end
event_round_reset
event_round_start
event_team_die
event_team_win
flame_ball
flare
func_player_start
func_reset
func_use
game_team_win
generic_model
info_chicken
info_css
info_location
info_multiple
info_objective
info_orientation
info_sprite
info_status
info_team
info_upko_start
info_usa_start
master_key
master_relay
master_state
master_team
master_tech
monster_alarm
monster_c4
npc
object
object_maker
plasma_ball
target_all_players
target_changemaster
target_changetarget
target_give
target_gravity
target_help
target_hurt
target_kill
target_print
target_random
target_relay
target_reset
target_respawn
target_score
target_spectate
target_team
target_team_score
target_teamdie
target_teleport
target_weaponstrip
throwing_knife
thrown_knife
timer
trigger_hold
trigger_npcarea
trigger_objectcapture
vehicle
weapon_1100
weapon_alarm
weapon_c4
weapon_chaingun
weapon_deagle
weapon_emsniper
weapon_fists
weapon_flame
weapon_flaregun
weapon_hk33ka2
weapon_katana
weapon_knife
weapon_laser
weapon_m79
weapon_machete
weapon_mp510
weapon_mp5k
weapon_p226
weapon_plasma
weapon_prifle
weapon_sledge
weapon_spas
weapon_tknife
wheel
zone
zone_nodamage

// Version 1.5
//
// From: "Jason Gripp" <jgripp@budget.net>
// Date: Mon, 7 Apr 2003 21:55:58 -0700
env_fog
event_round_prestart
flame_chunk
info_player_equip
info_player_start_prox
law_rocket
master_living
master_object_home
master_period
master_player
master_round_active
master_round_start
master_secret
target_animation
target_push
target_random_player
target_removeobject
target_server_command
target_set_cvar
target_spawnitem
thrown_katana
thrown_sledge
timer_add
trigger_speed
weapon_lrifle
weapon_match
weapon_rbull
weapon_smaw
