File: Z_ICESoundPack-v1.1.pk3
Date: November 02 2003
updt: November 03 2003
Updt: November 04 2003

Author1: Resolution 208 (chrisk@distributel.net)
Author2: Lt. Troch (LtTroch@optonline.net)
Author3: Orion23 (smash_brook@msn.com)

Hello,

Thanks for looking into this file.
This is the RTCW:ET conversion of the legendary "<ICE>" Soundpack for RTCW.

( NOTE: ** This is still in development, and is in no way complete yet *** )

It replaces quite a few of the sounds in ET, giving an improved war-like experience.
It does *not* overwrite any files, and will only be used if the server allows for it.

Place this file in your /etmain/ directory. To remove, simply delete it.

- Resolution 208.

------------------------------------------------------------------------
PART 1 - WEAPON SOUNDS AND AMBIENCE
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Weapons:

	Accurate Thompson SMG sounds
	Improved Thompson SMG at distance
	Artillery strikes more 'boomy' close-up
	Improved Airstrike explosions and airplane sounds
	Accurate Colt Sound
	Accurate Luger Sound
	More variance in the Knife sound
	FG42 has a nice 'crack' to it now
	FG42 at distance improved w/echo
	MG42 has a nice 'pop' to it (RTCW-style)
	MG42 at distance has improved echo (RTCW-style)
	MP40 more accurate sound
	MP40 at distance has a nice crack & echo
	Panzer explosion improved both local and at distance
	Satchel Charge improved both local and at distance
	Sten has a better bite to it

Grenades:

	Improved grenade explosion (debris sounds)
	Improved grenade bounce on metal (clink/clank)
	Improved grenade bounce on wood (bonk/clank)
	Improved grenade explosion at distance (better echo, more subtle)

Riccochet:

	Improved bullet-on-metal sounds
	Improved bullet-on-wood Sounds
	Improved bullet-on-stone sounds
	Improved bullet-on-flesh-hit sounds

General:

	Improved explosions at distance (better echo, richer sound)
	Improved bullet-casing sounds
	Improved hard-landing sound (damage-taking fall)
	Improved underwater sound
	Improved barbed-wire sound
	Improved glass-break sounds
	Improved metal-break sounds
	Improved vote-notification sound
	Replaced 2 Minute warning with RTCW versions
	Replaced 30 Second warning with RTCW and Saving Private Ryan sound

Music:
	Server-selection background replaced with a better song
	Allied-Win sounds replaced
	Axis-win sounds replaced

------------------------------------------------------------------------
PART 2 - REPLACEMENT VOICES AND TACTICAL COMMANDS
------------------------------------------------------------------------

One of the most frustrating things I've found with any online game, is
trying to convery to my teammates what is happening on the battlefield.

Ever wish you could ask for covering fire? Or tell them to flank? How
about warning people there's a sniper? Or warn people of a grenade in
the vicinity? Get tired of hearing the same "Medic!" calls over-and-over?

...or, to my RTCW friends, you think the ET voices are just plain silly?


Well, you're in luck.

We have replaced a whole series of the in-game voice chats with some
energetic and exciting voice calls in a variety of accents and languages.
We have installed as many as 7 variations of each of the following sounds
to give more variance in the game

Improved "standard" vsays:

v11 - Path Clear
v12 - Enemy Weakened (Random taunt)
v13 - All Clear
v14 - Incoming
v15 - Fire In the hole
v16 - On Defence
v17 - On Offence
v18 - Taking fire

v21 - Medic
v23 - Need backup
v25 - need backup
v26 - Hold your fire

v31 - Follow Me
v32 - Lets Go
v33 - Move
v34 - Clear the Path

v41 - Affirmative
v42 - negative
v43 - Thanks
v44 - Welcome
v45 - Sorry
v46 - Oops

v54 - Hi
v55 - Bye
v56 - Great Shot
v57 - Cheer
v586- Good game


------------------------------------------------------------------------

Now Here's the fun part. New VSAY / VSAY_TEAM commands:

OMW		(1 sound)  "Affirmate, On my way!" << VERY USEFUL!
Grenade		(6 sounds) "Grenade, take cover!"
OpenFire	(5 sounds) "Open Fire!"
TakeCover	(5 sounds) "Take cover!"
CoverYou	(3 sounds) "Ill cover you!"
GotYourBack	(2 sounds) "I got your back"
BehindYou	(2 sounds) "I'm right behind you"
LeadTheWay	(1 sound)  "Leads the way"
SMoveIn		(6 sounds) "Squad, Move in!"
SFallBack	(3 sounds) "Squad, fall back!"
Ambush		(2 sounds) "It's an ambush!"
Attack		(7 sounds) "Attack!"
CoveringFire	(3 sounds) "Covering Fire!"
Displace	(1 sound)  "Artillery... Displace!"
Gogogo		(3 sounds) Lots of good hooting and hollering here
SLeftflank	(1 sound)  "Left Flank!"
SRightflank	(3 sounds) "Right Flank"
Sniper		(4 sounds) "Stay put, Sniper!"
Mg42		(5 sounds) "Mg-42 nest!"
Holdup		(5 sounds) "Hold up here"
UseGrenade	(4 sounds) "use a Grenade"
Wounded		(1 sound)  "He's wounded!" (gives overhead medic indicator too)

And a few others i'll let you discover on your own. =)

------------------------------------------------------------------------
3. TODO
------------------------------------------------------------------------

- German Voice commands like the above allied ones.
  (in German, too!). On My way/airstrike and 2min/30sec warnings are
  now done for axis.

- Optimization of the voiceover scripts where there are many versions,
  and now there's only one.

- Adding LSOUND capability, so that voice commands are also spoken
  in the local vicinity (both friendlies and enemies can hear you speak)

- Conversion of the Allied-win and Axis-win sounds to mono.

------------------------------------------------------------------------
4. CHANGELOG
------------------------------------------------------------------------

------
Nov 03
------

Replaced artillery explosions with a better sound.
After playtesting, the close-up artilery sounds needed work.

Added a-attack[1-n].wav as part of Fireteam "Attack!" command.

Added a-fallback[1-n].wav as part of the Fireteam "Fall back!" command.

Changed the accompanying .script file for a 6 map campaign.

Made the airstrike airplane a little quieter; was a bit loud.

Fixed bug with loading the subsequent 'null' map at the end of the campaign.
(had an extra semicolon at the end of the maplist. v583!)

------
Nov 04
------

Added OMW vsay/vsay_team VoiceChat

Replaced EnemyWeak with random taunt (as most people use it in this manner)

Added the remainder of the "fun" sounds, including 'work' and 'aaruh?'
which were not included in the original RTCW version due to vsay/.voice
script item limitations in RTCW 1.4


------------------------------------------------------------------------
5. OPTIMIZATIONS
------------------------------------------------------------------------

Made /voice/chat/ a common directory for both allied and axis, instead
of duplicating the common (fun/taunt) sounds in each directory as per
the RTCW version.

------------------------------------------------------------------------
6. ACKNOWLEGEMENTS
------------------------------------------------------------------------

Lt. Troch	for the inspiration and sounds
Orion23		for many more sounds
Shrub		for a great MOD of RTCW for the last 2 years
Bani		for a great MOD of RTCW for the last 2 years
Activision	for a great game, RTCW.
Splash Damage	for keeping it alive with ET, and for mp_marketgarden; best map ever played.
Mysphyt		for watching over my server for the last 2 years =)
Ifurita		for the byzantine map beta tests. Could be the new marketgarden.

Greetings to:

Sig Sauer
FragMan
Moose96
Toe Tag
Graff
Fungus Mungus
The 4 Woogies
Panda
The Joes
NPG
Hexgirl
CaptainOZ
Diabolo's Mage
MaxPL
The Diplomat

and the Rest of the TSG'ers, ICE'ers, and REGs.

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7. SHAMELESS PLUGS
------------------------------------------------------------------------

Visit us at http://iceclan.fragism.com/

email comments/flames/suggestions/live trout to chrisk@distributel.net

Cheers.

- Resolution 208
Bringing you quality RTCW servers since 2001

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