* Map and General Information *

Information
================================================================
Title		: Kat's Lumpy Lava
Date		: Sept 2006
PK3 file	: tex-katslumpylava.pk4
Filename	: katslumpylava.zip
Author		: Ken 'kat' Beyer
Email Address	: info@quake3bits.com (subject 'textures')
Website		: http://www.quake3bits.com
Forum		: http://www.quake3bits.com/forum


Description	: Hmmmm Laaaaavvvaaaaa!


How to Use
===============================================================
This lava textureset has a 'glow' map instead of using a texture layer 'added' to the diffuse to overbrighten it. The glow map can be adjusted in a photoediting application (brightness/intensity etc.).

The files can be used in one of two ways, either as an 'addon' pak or by including the assets within a particular project.

For addon paks make sure you add the pak checksum value to the addon.conf file so Quake 4 knows it should be using a 3rd party file/s.

For inclusive assets it's preferable to use both the TGA and DDS versions of the textures as this speeds load times up marginally (particulaly on larger maps). Simply drop the assets into your projects folder and change any file paths in the material file to reflect these changes.


                       
Additional Credits
================================================================
See "katQ4DM2" for more details at Quake3bits.com

If using the files please credit the author.




Construction
================================================================
Base		: idea

Tools		: Quake4Edit (Q4 QeRadiant)
		: Blender3D (terrain, map objects and textures)
		: Corel Photopaint (textures)
		: GIMP - normal maps
		: MD5 (ASE) Model Viewer



Distribution / Copyright / Permissions
================================================================
NON-COMMERCIAL USE
Feel free to distribute the files AS IS.
Do not edit this text file under pain of a good spanking..!.
Use of included assets for personal projects is permitted providing credit is given for content used. For inclusion in TCs (Total Conversions) or mods (Modifications) drop a line to the e-mail address above to let the repective authors know (and maybe some pimping for your project).

COMMERCIAL USE
Resale, inclusion or distribution of the included contents is *NOT* permitted without prior written consent.

Copyright  2006 Ken 'kat' Beyer (info@quake3bits.com - subject 'textures')


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