Sky Shader (ET shader, from the map Adlerhorst)
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Made by paZur
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http://www.geocities.com/pazurmapping


Sky shader based on a skybox shader by ydnar. It has a sun shining through the clouds and some fog. Check out the video.
http://de.video.yahoo.com/watch/3221931/9098934

Worldspawn needs to have:
_foghull paz/wolken
_farplanedist 14336 <- this one is removing stuff from vis that is really far away
_fog textures/paz/nebel


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Add the name of the shader file to shaderlist.txt. example: lightblock.shader = add the line lightblock to shaderlist.txt
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