Reflection Water Shader (RtCW shader)
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Made by paZur
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http://www.geocities.com/pazurmapping


This is a combiation of two shaders. One being a surface_portal mirror and one just for ripples in the water. This time I added a RTCW .map so u can see how to set up the two brushes with the shaders.


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Add the name of the shader file to shaderlist.txt. example: lightblock.shader = add the line lightblock to shaderlist.txt
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