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Enemy Territory Headquarters
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ET Headquarters adds a flexible character customization system to Wolfenstein Enemy Territory. It also adds gameplay changes and rebalances class mechanics. Its core gameplay remains close to vanilla ET.

The Team
----------------------------

- acQu - Code, Game Design
- Floreio - Models
- Jenkins - Logo, 2D gfx
- Thunder - Skins, Models

Webpresence
----------------------------

ModDB: http://www.moddb.com/mods/et-headquarters
Bug reports go to: www.thewolfteam.org/

Mod Features
----------------------------

Amongst the many which stand out:

- Omnibot Support
- ETpro Mapscripting Support
- Lua 5.1 Support
- Sqlite3 Database Backend
- Xpsave and Moditemsave Support
- Game Coins
- Character Customization
- Flexible Character Customization Backend
- Barracks Menu to Visually Unlock Character Items
- New Command Post Gameplay
- Blue Adrenaline
- Covert Ops Weapon Specialist

Codebase
----------------------------

This mod is based on wet-sdk-plus: https://github.com/acqu/wet-sdk-plus
Huge thanks especially to etpub and omnibot team who made sdk-plus possible.

Credits
----------------------------

/* =============== */
Activision: www.activision.com/

/* =============== */
id Software: http://www.idsoftware.com/

/* =============== */
Splash Damage: http://www.splashdamage.com/

/* =============== */
Lua: http://www.lua.org/

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Sqlite: http://www.sqlite.org/

/* =============== */
Omnibot team: www.omni-bot.com/
Especially thanks to crapshoot.

/* =============== */
Etpub team: https://www.assembla.com/spaces/etpub/wiki/Get_the_source
Enormous contributions by simply being open source. Lots of their code is in this codebase.

/* =============== */
Chruker's Project bugfix: http://games.chruker.dk/enemy_territory/modding_project_bugfix.php

/* =============== */
Etpro team: http://etpro.anime.net/

/* =============== */
ET:Legacy team: http://www.etlegacy.com/

/* =============== */
Silent Mod Team: http://mygamingtalk.com/forums/forum/9-silent-mod-enemy-territory/

/* =============== */
Nit Mod Team: http://etmods.net/

/* =============== */
Luigi Auriemma: http://aluigi.altervista.org/

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People who helped me during the course of sdk-plus project: dutchmeat, uvhannes (for his code and explanations about adding camtrace in the web), indloon, gaoesa

/* =============== */
The Wolfteam: http://www.thewolfteam.org/
Nice and friendly developer environment for Wolfenstein ET. Provide great testing, feedback and collaboration. The discussion forums for HQ is also on this webpage.

/* =============== */
ModDB: http://www.moddb.com/
