Enhanced Mod Beta V1.03
Enhanced Mod is a server side mod expansion pack for server administrators to tweak unsettable game behaviour stuff given by the original mod. No extra pk3 needed!

- A powerful flexible xml configuration enables the possibilty to write you own weapon settings for each class/team.
- Conditional respawn settings(for example "IF" the medic carry a Thompson automaticaly he own also a MP40).
- Multiple primary weapon settings.
- Startammo and additional ammo in clip defined by xml config.
- Molotov possibile now for all classes!
- New possibile behaviour of the rifle nade launcher(no reload needed!)
- Experimental doublejump modification(standardly disabled).
- Easy way to alternative server configs. Below some examples:
- On a new player connection a info message like "enhmod: ETPlayer connected with ip: 95.223.***.***:27960(Germany) client version: xxx" appear.
- First headshot message.


Future planned features:

- More !xxxxx (fun) commands integrated in jaymod level hierarchy, example !crazyweapon on, !nadelauncher on, !singlepistol on 

Installation notes: 

The beta V1.03 download pack is designed for Jaymod 2.1.7 installation.

Steps:

- Copy the /jaymod*.* binaries(zip file) in your [server]/jaymod path(may overwrite).

- Copy the /ModEnhConfig.xml config file(zip file) in your [server] path containing the et.xxx etded.xxx executable. Done!

- On other mods(versions other then 2.1.7) replace the binary "enhmod_qagame.mp.i386.xxx" with the original mod "qagame.mp.i386.xxx" binary.
