File type	Map for "Wolfenstein - Enemy Territory"
Title		Battery Recharged
File name	battery_recharged_classic.pk3
Map name	battery_recharged
Version		classic (Created July 2010, based on battery_recharged 1.3.0 what is conversion from original ET map by 2Bit (www.tibetclan.com), using scripts from Bani, Ragnar and other ET fanaticer)

Installation	Put the pk3 file into the etmain folder.

Battery recharged classic map is on half way between the original Battery map and Battery Recharged map version

Changes in "classic" version:
		added detailed voice announcer for the objectives
		allied command post spawn disabled
		back door is now dynamitable by allied and reconstructable by axis
		you have to destroy only 2 objectives:
			destroy radar station (next to bunker)
			destroy gun controls (same as in original map)
		removed objectives
			destroy power supply (at bottom of indoor railway slope)
			destroy gun platform
		Ramp direct to gun is removed
		added location file

Overview of the "classic" version:
	Added detailed voice announcer for the objectives
	Allied team can't spawn at command post
	Back door is now dynamitable by allied and reconstructable by axis
	Added location file
	Moved Allied east MG nest further towards the sea to give it a better field of view.
	Added barbed wire to the beach barricade to try to prevent tj over the barricade.
	A message shown when an allied objective is accomplished, eg "1 out of 2"
	One additional primary objectives created for allies, making two in total: 
		destroy radar station (next to bunker)
		destroy gun controls (same as in original map)
	Instead of Allied assault ramp the Axis can build barricade (satchel objective) to block the new slope on the beach
	New Axis-only door added at beach top leading directly to gun room, to allow Axis to better defend the the gun.
	New constructible (satchel objective) Axis-and-disguised-cov-op-only door added near "power supply room", to slow allied access to it via gun room assault
	Allied East Spawn moved closer to the lighthouse
	Allied/Axis spawn are 15/20 secs
	More areas now permit landmines
