Adlerhorst (Beta) by -=paZur=-

Short description:
The Allies are attacking the Adlerhorst and must escort their Sherman M4A3 Tank as it blasts through the defenses. The Axis can disable and delay the Tank with Panzerfausts, grenades, mines or explosives.

Features:

* Custom tank model (Sherman M4A3 – 100% fresh & hot)
* Custom sky shader based on ydnars shaderlab skybox
* New Textures (from BerneyBoys Texture-pack) & custom shaders
* Normalmapped (bump-mapped) terrain with foliage (stones, grass)
* Radiosity rendered lightmaps (8 stages)
* Level of Detail (LOD) custom tree models

Credits:

* BerneyBoy for his great Textures (http://berneyboy.planetquake.gamespy.com/)
* ydnar for his famous q3map2 (http://www.shaderlab.com)
* Prefab creators (http://wolfproject.dirtykillz.de/ and others)
* Everyone at the Splash Damage forum (http://www.splashdamage.com/ - you guys are great!)
* Special Thanks to IndyJones for Alphatesting & QA
